Chapter 13 of the Clark and Mayer text is
called Does Practice Make Perfect? This chapter’s focus is the five principles
of practice. The five principles of
practice are: 1) Add sufficient practice interactions to e-learning to achieve
the objective. 2) Mirror the job. 3) Provide effective feedback. 4) Distribute and mix practice among learning
events. 5) Apply multimedia principles.
Adding sufficient practice interactions
to achieve the objective is imperative to any training. Not all practice types are of good use for
certain jobs. A nurse would get more out
of real life scenarios on mannequins than he or she would practicing what was
learned with a multiple choice test.
Practice may not make perfect, but the more you do it the better the
chance of expertise.
Mirroring the job is necessary to acquire
skills to successfully complete the task.
There is no better way to know what to do than to do it! Studies show that students feel more
comfortable solo when they have mirrored the job at hand. It is complicated when students have only
practiced with multiple-choice and fill-in-the-black practice test and then set
free to physically complete a job.
Effective feedback is imperative to
learning. Effective feedback also explains to students where they went wrong
and how to get the answer correct the next time. Explanatory feedback is the
most effective feedback, but it is laborious.
Teachers have many students and to be explanatory on every answer for
every student is time-consuming. This is
the reason many teachers turn away from this type of feedback.
Distributing mix practice among learning
events assists students in recalling information. There was a study done were students where
taught how to complete three types of math problems. When it was time to practice, all similar
questions were grouped together. Other
students were given mixed practice questions and scored better on their
practice test.
Applying multimedia principles are
important when planning sufficient practice.
Trainers do not want to add too many different types of multimedia
because it can cause cognitive overload to trainees. An example would be not to use too much audio
and text when answering practice questions.
The trainer wants to keep the focus on the information and not the extra
pictures and sound.
This chapter is important because
practice plays a huge role in not only e-learning but also learning
period. This chapter did not change my
view or ideas about educational technology or distant education or
instructional design. All three require some form of practice to master. The point is relevant to my ISD project
because my group is focusing on Google classroom. I have never used Google classroom, so I have
to practice to be able to keep up with my teammates when we are working
together weekly. Without learning how to
use Google Classroom I will not be able to teach others. Practice is relevant to me and to what I plan
on doing after graduation. I will incorporate Google Classroom in my online
teaching. I also plan on giving my
students sufficient practice designed to assist them in specific areas.
Reference:
Clark, R.C., & Mayer, R. E. (2011). E-learning and the science of instruction:
Proven guidelines for consumers and designers of multimedia learning (3rded.).
San Francisco, CA: Wiley & Sons.
ISBN: 9780470874301.
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